RHS для ARMA 3 \ FULL Версия 0.5.0

RHS версии 0.5.0. для ARMA 3. Мод RHS представляет собой сборку вооруженных силы реальных стран, таких как Россия, США и Сербия, а так же вы вымышленных фракций которые встречались в серии ARMA.

На данный момент в мод входят:

  • RHSAFRF – Вооруженные силы Российской Федерации. Мод содержит большое количество контента состоящей практически из всей ветви российской армии.
  • RHSUSAF  – Вооруженные силы США. Мод содержит почти все боевые единицы армии США и корпуса морской пехоты США.
  • RHSGREF – Мод содержит вооруженные силы вымышленных и реальных независимых фракций, которые выходят за рамки AFRF и USAF.
  • RHSSAF – Сербские вооруженные силы. Мод содержит почти все боевые единицы вооружённых сил Сербии.
  • RHSPKL – карта провинции в центре полуострова Юго-Восточной Азии
Список изменений

ADDED IN 0.5.0

  • Izlom field cap and MVD beret (also from tema)
  • Initial import of OKP7 optics (WIP)
  • Pontoon bridge section (PMP) and BKM Tug

IMPROVED IN 0.5.0

  • ^ Tweaked TI textures of Ka-52 in last resolution LODs
  • ^ Tweaked PTS M driver view limits – http://feedback.rhsmods.org/view.php?id=5194
  • ^ BM-21 turret no longer starts engine
  • ^ Izlom textures (from tema)
  • ^ Tweaked T-14 camera pos http://feedback.rhsmods.org/view.php?id=5228
  • ^ Reduced T-72 & T-80 volume
  • ^ Disabled CDF textures on T-90 tanks – http://feedback.rhsmods.org/view.php?id=5216
  • ^ Optimized interior light toggle function
  • ^ Standardized own forces tracking across AFRF vehicles
  • ^ Added AK74M stock folding gesture (AKMS animation will arrive later)
  • ^ Added test folding animation to AK74M
  • ^ 7.62×39 is now using vanilla cartridges introduced with Contact
  • ^ Adjusted T90AM/SM light intensity – http://feedback.rhsmods.org/view.php?id=5219
  • ^ Standardized LED lights on T90SM & T-14
  • ^ Added folding animation to remaining AFRF weapons
  • ^ Tweaked folded weapons recoil
  • ^ Added new CDF decals variant (AviaCDFBlack)
  • ^ Added simple geometry buoyancy to AFRF weapons
  • ^ BMD-4 is now using 2000rnd PKT magazine instead of multiple 250rnds
  • ^ Tweaked spalling effects
  • ^ Tweaked PKT & KPVT AI dispersion
  • ^ Tweaked RSHG-2 & TGB-7 explosion effect
  • ^ Added workaround for AI not being able to eject from planes with ejecting seats
  • ^ Tweaked Mi-24 engagement routine against tanks
  • ^ Added some more classes to vehicle sound cfg to prevent loadorder issues in combination with some mods
  • ^ Tweaked LR AA missiles behavior – http://feedback.rhsmods.org/view.php?id=5284
  • ^ Added ability to manually reload KPVT, NSVT, PKT, AGS-30 & DShKM by pressing reload key
  • ^ Capped over some visible backfaces underneath Mi-8 benches
  • ^ Added ability to manually reload ZU-23-2 via reload key (R)
  • ^ Tweaked explosion shielding of 2S1 & 2S3 so they can be destroyed with bombs more easily (same as other vehicles)
  • ^ 9M111 & 9M113 are no longer using ballistic flight path – direct path is used instead
  • ^ Added interior firing sounds to some of the vehicles
  • ^ Added magazineWells to some of the tank cannons
  • ^ Tweaked attenuation settings of static weapons
  • ^ Add folding animation to pontoon
  • ^ Add snapping function in Eden to static pontoon, kudos to reyhard

FIXED IN 0.5.0

  • @ Fixed some missing sounds – http://feedback.rhsmods.org/view.php?id=5185
  • @ Fixed BM-21 reload time
  • @ Typo preventing 6×32 PPI-26 Flare magazine from working with its flare launcher
  • @ missing izlom textures… ffs
  • @ Fixed VMF Recon autorifleman was equipped with wrong weapon – http://feedback.rhsmods.org/view.php?id=5197
  • @ Fixed ghost LOD in BMP3 (Early) – http://feedback.rhsmods.org/view.php?id=5231
  • @ Fixed Mi-24 startup sound – http://feedback.rhsmods.org/view.php?id=5208
  • @ Fixed removing of PSO-1 from rifle in 3D mode – http://feedback.rhsmods.org/view.php?id=5209
  • @ Disabled for now GAZ-66 burst sounds – http://feedback.rhsmods.org/view.php?id=5188
  • @ Fixed some errors with folding script if weapon was without magazine – http://feedback.rhsmods.org/view.php?id=5037
  • @ Fixed T-14 side skirt hiding
  • @ Fixed decals shading on GAZ-66 (Ammo) variant
  • @ Fixed BMD-4 bad weapon selection .rpt spam – http://feedback.rhsmods.org/view.php?id=5272
  • @ Several AK variants had incorrect/redundant initSpeed parameter definitions
  • @ Fixed PGO-7V2/3 replication bug – http://feedback.rhsmods.org/view.php?id=5209
  • @ Straps on 6Sh116 back pouch now part of Camo3 selection – http://feedback.rhsmods.org/view.php?id=5294
  • @ Fixed Ural Virtual Garage attributes
  • @ Fixed muzzle accessory shadow was floating in resolution LODs of AKMS with GP25 due to missing muzzle proxy in res lods
  • @ Fixed Mi8MT was missing pilot proxy in fire geometry – http://feedback.rhsmods.org/view.php?id=5306
  • @ Fixed T-90 smoke launchers damage selections
  • @ Fixed script error when deleting null waypoint
  • @ Minor fixes in translations & strings – http://feedback.rhsmods.org/view.php?id=5312
  • @ Minor fix to submunition variant of ZU-23 ammo. Base ammo was missing airfriction param leading to reduced accuracy of AI in AA mode
  • @ Fixed duplicated hitpoints .rpt errors with static weapons

Скачать RHS 0.5.0 для ARMA 3

!Вышло обновление – RHS 0.5.2

Для работоспособности мода рекомендуется скачать все моды от RHS.